You probably already know it, Xbox 360 Games offer some of the most incredibly immersive experiences anywhere, online or off. With hit titles like Halo, Fallout, Call of Duty, and Panzer General : Allied Assault, it’s tricky to see what else could probably improve gameplay any more than the long way it’s already come. In fact , it wasn’t but a few years gone that clunky old-style controllers were still being used. Today the user interface has improved noticeably, with on-board accelerometers to process spatial information for human kinetics in gaming. But something on the horizon may be the most revolutionary thing to hit videogaming at home in our time.
Xbox 360 games can be closely matched to Xbox 360 Accessories for the most continued experience of truly immersive gameplay. But what if there were no requirement for any Xbox 360 accessories save one?One ueber-accessory to replace all of them? Long the raw material of science-fiction and comic books, this latest of Xbox 360 Accessories would also be the last. It would be the one thing needed to play all the Xbox 360 games made from then on.
Never heard of it? That’s as it was only in the near past announced by Microsoft. It is a electronic eye of sorts that may obliterate the requirement for physical controllers, hardware that is held in one’s hand. This new soon-to-come electronic eye will sense player movements in space, so handheld controllers with built-in accelerometers won’t be mandatory. This latest advance in gaming technology is scheduled to be released within the next year or two, and should be mounted separately from the console. But all user movement info will be supplied to the console just the same. Attempt to imagine playing computer games with nothing less than your own body and body movements!
This undoubted wizardry eye that Microsoft has been developing will even track eye movements to switch perspective in a first-person shooter. Imagine Halo or Call of Duty or medal of honour without annoying controllers but with instead a light gun and your own body and your own eyes! As you turn right the screen-capture reveals views to your right side, and as you turn left the panorama shifts with you!
So while today’s Xbox 360 games are quite complicated, the Xbox accessories to come will require software that rethinks the whole concept of onscreen and off. Hardware and software exist in a symbiotic relationship, and it is going to be fascinating to see what transpires next now the hardware has taken a quantum jump forward!
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